Standalone build in MC
J. Landman Gay
jacque at hyperactivesw.com
Thu Aug 31 22:01:19 CDT 2006
Shari wrote:
> At the moment, Runtime engine is set up as follows: the application is
> called MetaCardCarbon.app, in the Resources folder it is
> MetaCardCarbonMach-0.rsc, and in the MacOS folder it is
> MetaCardCarbonMach-0.
>
> The Standalone Builder says: Can't Open Engine.
Right, the standalone builder requires that the engine file is named
"MetaCard". The problem is probably with the plist file inside the
bundle. Open that in a text editor and replace all instances of
"MetaCardCarbonMach-0" with plain "MetaCard". Then rename the engine
inside Contents/Mac OS to "MetaCard". That should fix both launching and
standalone building.
>
> When I simply name the actual engine Metacard, and change none of the
> other stuff, it builds. But... it will not open. It says the
> application may be damaged or incomplete.
>
> I tried renaming the other stuff to match the CarbonMach-0, but that
> failed as well.
Backwards. :)
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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