Standalone build in MC
Shari
shari at gypsyware.com
Thu Aug 31 20:40:42 CDT 2006
Attempts to create a standalone failed. I'm not sure if I failed in
creating the Runtime in MC. Or if I failed in the Contents folder of
the actual standalone that was built.
I am assuming that this has something to do with the naming of
things. Remember that I had to name the Revolution engine to the OLD
Metacard name of MetaCardCarbonMach-0 for everything to be happy. I
am assuming that the issue with the Runtime engine is related to this
in some way.
At the moment, Runtime engine is set up as follows: the application
is called MetaCardCarbon.app, in the Resources folder it is
MetaCardCarbonMach-0.rsc, and in the MacOS folder it is
MetaCardCarbonMach-0.
The Standalone Builder says: Can't Open Engine.
When I simply name the actual engine Metacard, and change none of the
other stuff, it builds. But... it will not open. It says the
application may be damaged or incomplete.
I tried renaming the other stuff to match the CarbonMach-0, but that
failed as well.
--
Mac and Windows shareware games
http://www.gypsyware.com
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