MC IDE 2.7: how to create a functioning version?
Klaus Major
klaus at major-k.de
Sun Aug 27 03:39:27 CDT 2006
Hi John, hi Jaqueline,
> John Vokey wrote:
>> MetaCarders,
>> Maybe it is just me and my ageing brain, but how does one
>> actually get a working version of MC IDE 2.7.3? I followed the
>> instructions at the web-site, but they are (for me) woefully
>> incomplete. I tried adding the two MC IDE 2.7.3 files to a copy
>> of my functioning MC 2.6.1 And then copying over and renaming the
>> executable file from the Revolution.app bundle contents. That
>> runs, but gives me only the Metacard menu and a resourceless Home
>> card (no buttons). Clearly some resources are missing.
>
> This was the right way to do it. It sounds like the engine can't
> find the mctools stack. All the missing resources you mention are
> stored in there. Make sure that file is named right and in the same
> folder with the app.
problem is, you need to add a little handler to the "home" stack of MC
to make it run with the Rev 2.7.x engine.
...
if the version >= "2.7" then
start using stack "mctools.mc"
open stack "mctools.mc"
set the defaultStack to "home"
reset cursors
end if
...
But:
1. You can do this only with a PRE 2.7.x version of the engine!
2. In that case you need a license because adding this little handler
will exceed the "script limits" so yu cannot close and save the script!
A vicious circle! I have no idea on how to solve this one...
I am sure we are not allowed to share our licensed "home" stack.
Any hints are very welcome!
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
Regards
Klaus Major
klaus at major-k.de
http://www.major-k.de
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