Hi Wilhelm,<br><br>Then, if I am correct, setting the global paintcompression to RLE then 'touching' a PNG image (getting and setting both the imageData and alphaData) will now set the image to RLE instead of the original PNG. Is this your understanding as well?
<br><br>I suppose I could just test this. If it does work, I will need to create a 'touchImage' plugin :-)<br><br>Thanks for your hard work on this issue.<br><br>best,<br>Chipp<br>