MC vs Rev docs
Klaus Major
klaus at major-k.de
Fri Sep 8 09:33:51 CDT 2006
Hi Shari,
> ...
> A side note... I noticed on the Rev list that folks are talking
> about the dontUseQT. My existing project sets that. The only
> platform that I've created a standalone for is Macintel. And it
> works there (as the folks said on the other list). I don't intend
> to put out a new Windows version at this time. Ain't broke... :-D
>
> But when I do, I sure hope this isn't a stumbling block! I had
> wanted to force MC to use the internal built in visual effects, as
> my own custom ones weren't working in my Windows test. So I let
> Mac have the ones I created, and Windows could use MC's built in
> ones. But it wasn't using them, so I set dontUseQT to force Windows
> to ignore QT and use MC's built in effects.
you sure want to:
...
set the dontuseQTEffects to true ## sic!
...
instead of "dontuseQT"! :-)
> Shari
> --
> Gypsy King Software
> Mac and Windows shareware games
> http://www.gypsyware.com
Regards
Klaus Major
klaus at major-k.de
http://www.major-k.de
More information about the metacard
mailing list