MC vs Rev docs
    Klaus Major 
    klaus at major-k.de
       
    Fri Sep  8 09:33:51 CDT 2006
    
    
  
Hi Shari,
> ...
> A side note... I noticed on the Rev list that folks are talking  
> about the dontUseQT.  My existing project sets that.  The only  
> platform that I've created a standalone for is Macintel.  And it  
> works there (as the folks said on the other list).  I don't intend  
> to put out a new Windows version at this time.  Ain't broke...  :-D
>
> But when I do, I sure hope this isn't a stumbling block!  I had  
> wanted to force MC to use the internal built in visual effects, as  
> my own custom ones weren't working in my Windows test.  So I let  
> Mac have the ones I created, and Windows could use MC's built in  
> ones. But it wasn't using them, so I set dontUseQT to force Windows  
> to ignore QT and use MC's built in effects.
you sure want to:
...
set the dontuseQTEffects to true ## sic!
...
instead of "dontuseQT"! :-)
> Shari
> -- 
> Gypsy King Software
> Mac and Windows shareware games
> http://www.gypsyware.com
Regards
Klaus Major
klaus at major-k.de
http://www.major-k.de
    
    
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