movies in metacard?
Klaus Major
klaus at major-k.de
Thu Sep 8 15:25:53 CDT 2005
Hi Eric,
> In metacard you have these things called players... interesting.
>
> You tell the player the location of the filename. Also nice. E.g.
>
> directory/directory/foo.mov
>
> ok. nice so far. Here is my question: How can I get metacard to
> know that the
> file I am referring to is right there in the same folder as
> metacard *without
> indicating the full directory structure (e.g.
> c:\programs\metacard\project\foo.mov)?
>
> Is my question clear? I want to avoid indicating the entire
> directory structure
> for obvious cross platform compatability on distribution. I'd
> rather not import
> all the movies. I want to be able to refer to them locally either
> as in the
> same directory as the MC standalone or in a subdirectory of the
> directory in
> which the MC standalone is found *regardless* of the higher levels
> of the
> directory "above" the standalone.
>
> Is that possible?
Yes :-)
> How?
When you start a standalone, "the directory" = the folder where the
standalone resides.
Thus you can simply refer to "relative" files/pathnames.
Like this:
Standalone.exe
Moviefolder
moovie.mov
Imagefolder
nice_image.jpg
etc...
So you can simply set the filename of your player to:
Moviefolder/movie.mov
I do this all the time, never had any problems.
Be careful if you set "the directory" in your scripts! ;-)
When developing i always set the directory to the folder witht he
stack(s)
i am creating so i can use relative paths even during development.
My nice MC plug-in "2lz3" also provides a tool that can convert absolute
pathnames to relative ones (among other nice features ;-)!
So you can develop with absolute paths and then before creating a
standalone
i convert them to reltive paths, very handy :-)
Hope that helps...
Best from germany
Klaus Major
klaus at major-k.de
http://www.major-k.de
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