MC & OpenGL (update)
Mark Talluto
lists at canelasoftware.com
Thu Aug 7 12:17:01 EDT 2003
On Thu, 2003-08-07 at 13:05, jbv wrote:
>>
>> But my main question regarding the implementation of
>> openGL in MC was : how end users would like to access
>> 3D properties and functions from within MetaTalk scripts...
>> Anyone who has some experience with openGL coding
>> in C/C++ or Java knows that using openGL is slightly more
>> complex than setting a few QT properties for instance...
>>
>>
I am excited about your work. I do not have any coding experience with
open/gl though. I agree with David that using current terminology that
Director uses would be a good start. It would extra cool if we could
import 3d objects in from modeling apps as well.
Best regards,
Mark Talluto
http://www.canelasoftware.com
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