Script Limits
Shari
gypsyware at earthlink.net
Tue Aug 5 18:42:01 EDT 2003
What would this affect? Presumably if we create a standalone, and
distribute it, this would affect scripts within the standalone,
correct? Right now a standalone can have unlimited lines in the
script, but not in a "do" command. I don't know about other folks,
but I use the "do" command a LOT in my standalones. Even with the 10
line limit.
I use custom properties a lot, as well.
What exactly would this affect?
Shari C
Gypsy King Software
>As part of the transition process in the MetaCard acquisition, we're working
>out what to with the scriptLimits property when not developing with a
>licensed IDE or the 30 day trial. We plan to reduce the first value in the
>property, the one that lets you set scripts of 10 lines, to 0. So you'll
>still be able to use "do" but otherwise this loophole will be closed.
>
>If anyone has any objections to this, please contact me off list. The main
>objection I can see that someone might have is that they use this in their
>existing standalone. If that is the case, we'll work something out with you
>before making this change.
>
>Kind regards,
>
>Kevin
--
--Shareware Games for the Mac--
http://www.gypsyware.com
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