Sims

Richard Gaskin ambassador at fourthworld.com
Fri May 20 19:52:15 EDT 2005


Don Asbridge wrote:
> About 10 years ago I developed "The Gangster Game©" with HyperCard.  It 
> was a "branching" type of interface where the student was presented 
> with questions or situations, and depending on the student's choice or 
> answer, s/he would be taken to a different 
> consequence/result/scenario/question reflecting the consequences of the 
> choice.
> 
> It was a great learning experience for [some] of the students with whom 
> I used it... I was pretty selective with who I administered it to, 
> usually only with students who had already seemingly made the life 
> choice to be in gangs and were pretty much already "hardened."  It was 
> kind of a controversial game for awhile because the [immediate or 
> eventual] result of just about any choice the student made to be 
> involved in gangs pretty much ended in prison, death, or other such 
> malady!
> 
> Once I purchase RR this summer, I'm sure I'll bring the "game" back and 
> hopefully offer it for sale over my webpage -- along with many of my 
> other past HC applications, including other sims.  The reason I'm 
> responding to your e-mail is because you had asked regarding 
> educational/psychological sims... I'm a school psychologist.
> 
> The weakness of the game was that it used a lot of memory... 
> approximately 200 cards if I remember correctly.  But an expert 
> programmer could probably figure a way to use other methods to save 
> space and memory.
> 
> The strength of the game was that it used many principles of education 
> and psychology in a question and answer, interactive, computer format.

That sounds really cool!  I'd love to see it once the port is done.

Of course if you run into any gotchas during the process drop a note on 
the use-rev list or this one and we'll get you back to business in no time.

--
  Richard Gaskin
  Fourth World Media Corporation
  __________________________________________________
  Rev tools and more: http://www.fourthworld.com/rev


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