Dreamcard Projects Book
Jerry Balzano
gjbalzano at ucsd.edu
Fri May 6 12:52:16 EDT 2005
Hi, been away a few days, good to see all the activity in this group.
This note is mostly a response to both Marty Billingsley and Alejandro
Tejada. Regarding the existing contents of my late-great "HyperCard
Projects Book", which I just pulled out and took a look at -- the
chapters titles include such goodies as "Piano Keyboard", "Memory
Game", "Outline Presenter", "Animation in HyperCard", "The TimeLine
Project", "Function Machines", "Yahtzee", "HyperTyper", and "Coordinate
Game". As for the question of how one would market such a book ...
sadly, I'm probably one of the worst people to ask. What I'm good at
is designing the projects, building the stacks, and writing them up.
The goal is to have something that is simple and instructive to build,
with directions that illuminate what is going on. Clarity of code
rather than speed of execution, e.g., the standard.
These projects and writeups would need to be substantially redone to
fit into a Rev/Dreamcard mold, and I'd be tempted to do it even if I
didn't think it would be any kind of a "money-maker". My somewhat
idealistic thought is that if the book is good enough, it will drum up
its own business. (Like I said, idealistic.)
I could see these projects being build in Dreamcard, but not in
MetaCard. So I have some thoughts on the exchange regarding which of
these environments is more suitable for beginners. But I'll address
that in a separate post.
- Jerry
**************************************************
Dr. Gerald J. Balzano
Teacher Education Program
Dept of Music
Laboratory for Comparative Human Cognition
Program in Cognitive Science
UC San Diego
La Jolla, CA 92093
(858) 822-0092
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