Dreamcard Projects Book

Jerry Balzano gjbalzano at ucsd.edu
Fri May 6 12:52:16 EDT 2005


Hi, been away a few days, good to see all the activity in this group.  
This note is mostly a response to both Marty Billingsley and Alejandro 
Tejada.  Regarding the existing contents of my late-great "HyperCard 
Projects Book", which I just pulled out and took a look at --  the 
chapters titles include such goodies as "Piano Keyboard", "Memory 
Game", "Outline Presenter", "Animation in HyperCard", "The TimeLine 
Project", "Function Machines", "Yahtzee", "HyperTyper", and "Coordinate 
Game".  As for the question of how one would market such a book ... 
sadly, I'm probably one of the worst people to ask.  What I'm good at 
is designing the projects, building the stacks, and writing them up.  
The goal is to have something that is simple and instructive to build, 
with directions that illuminate what is going on.  Clarity of code 
rather than speed of execution, e.g., the standard.

These projects and writeups would need to be substantially redone to 
fit into a Rev/Dreamcard mold, and I'd be tempted to do it even if I 
didn't think it would be any kind of a "money-maker".  My somewhat 
idealistic thought is that if the book is good enough, it will drum up 
its own business.  (Like I said, idealistic.)

I could see these projects being build in Dreamcard, but not in 
MetaCard.  So I have some thoughts on the exchange regarding which of 
these environments is more suitable for beginners.  But I'll address 
that in a separate post.

- Jerry

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Dr. Gerald J. Balzano
Teacher Education Program
Dept of Music
Laboratory for Comparative Human Cognition
Program in Cognitive Science
UC San Diego
La Jolla, CA 92093
(858) 822-0092


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